Graveyard Keeper 2 Review: More Corpses, More Charm, One Big Catch

Graveyard Keeper 2 Review: More Corpses, More Charm, One Big Catch
Graveyard Keeper 2

by Game of Review Team · published 2026-09-24

8.2/10
Gameplay 8.0/10
Performance 8.3/10
Content 8.0/10
Value 7.3/10

Graveyard Keeper 2 landed on Steam on September 22, and Lazy Bear Games is picking up almost exactly where the cult-hit original left off: you're still the world's least qualified cemetery manager, still burying (and occasionally not burying) the dead for profit, and still running a town full of people who have no idea how bad your morals actually are. We read through the most recent wave of user reviews to see how the sequel is actually landing with the people who loved the first game, and the short version is: mostly very well, with one recurring gripe that keeps coming up from players who've put serious hours in.

Pros

  • Reviewers who sank hundreds (in a couple of cases over a thousand) hours into the original consistently describe this as a genuine step up rather than a reskin — more systems, more automation options, more reasons to keep expanding the graveyard business.
  • The writing keeps the same dark, morbid sense of humor the series is known for, and multiple players specifically call out the world and characters as feeling "lovingly crafted" despite the grim subject matter.
  • Several reviews mention that community feedback from the first game clearly shaped design decisions this time around, which longtime fans seem to appreciate.
  • Engagement looks strong out of the gate — of the ten most recent reviews we looked at, several came from players already well past the 15-20 hour mark, and two were past 1,000 hours.

Cons

  • Voice acting is genuinely split opinion. Some reviewers say it adds real emotional weight to the cast, but at least one recent review singles it out as actively grating, saying it made them not want to talk to certain characters at all.
  • The stamina and sleep-cycle systems get called out as busywork by more than one reviewer — the kind of mechanic that starts feeling like a chore rather than a challenge once the novelty wears off.
  • The biggest recurring complaint: a mid-game system involving managing a "zombie squad" kicks in roughly 20 hours into a save and starts applying permanent debuffs with no way to undo them. More than one player who'd sunk over 1,000 hours into the game flagged this specifically as a frustrating design choice rather than a bug, since it locks in consequences players can't walk back.
  • The game launched at full price with no discount, though tinyBuild is running a bundle with the original Graveyard Keeper at a meaningful markdown if you're missing that one too.

Performance & PC

On paper this isn't a demanding game: the minimum spec asks for an Intel Core i3 (13th gen) or similar, 6GB of RAM, and a GTX 1650, while the recommended tier bumps that up to a Core i5 and an RTX 3060. Given the isometric, systems-heavy style of the game, those requirements track with what you'd expect. Digging through the actual user reviews, we didn't come across any mentions of crashes, freezes, or major stability problems — one reviewer even said they were running it fine on an older GTX 660 at 30fps, which suggests the game scales down reasonably well. We also didn't see any specific mentions of Steam Deck or Linux performance in this batch of reviews, so treat that as untested territory rather than a confirmed green light.

Graveyard Keeper 2 — screenshot 1
A look at the restored town and graveyard operations in Graveyard Keeper 2

How it compares

If you liked the slow-burn management loop of the original but want something sunnier, Stardew Valley is still the gold standard for cozy life-sim farming, though it never leans into gallows humor the way this series does.

Aniimo, which also just launched, scratches a similar "explore, collect, manage a growing operation" itch, but it's a free-to-play creature-collector rather than a paid management sim, and its systems are built around multiplayer progression instead of a single, self-contained economy.

For tone rather than gameplay, The Blood of Dawnwalker's morally grey, gothic setting is a decent match for players who liked Graveyard Keeper 2's dark sense of humor, even though it's a full action-RPG rather than a management game.

Graveyard Keeper 2 — screenshot 2
Managing the undead workforce in Graveyard Keeper 2

Summary

Graveyard Keeper 2 does what a good sequel should: it keeps the weird, morbid charm that made the original a sleeper hit and builds real systems on top of it instead of just polishing the same loop. The writing and world are landing well with returning fans, and the technical side looks solid so far. The one thing worth going in aware of is that permanent-debuff zombie squad mechanic — it's clearly intentional design rather than a bug, but it's also the one thing consistently souring an otherwise enthusiastic set of reviews from players who've put serious time in. If you loved the first game, this is an easy recommendation. If you're new to the series, it's still a good entry point, just know the back half asks a bit more patience of you than the marketing lets on.

How we reviewed this

Based on 10 recent Steam reviews analyzed on Sep 24, 2026. Median playtime among those reviewers: 5.9 hours.

Read our review methodology
Graveyard Keeper 2 — gameplay screenshot 1 Graveyard Keeper 2 — gameplay screenshot 2 Graveyard Keeper 2 — gameplay screenshot 3

At a glance

Price
$19.99 −20%
Developer
Lazy Bear Games

Data: Steam · Updated Sep 22, 2026

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Game of Review Team

The Game of Review Team finds and drafts posts with the help of automation, then sets the rules and takes responsibility for what gets published. See our Review Methodology for how scores are put together.

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